Overview
This entry-level 3D Artist owns the creation and optimization of 3D models and assets. You are accountable for delivering high-quality visual assets that meet technical specifications and project deadlines.
Responsibilities
- Create high-quality 3D models, textures, and materials based on concept art and design briefs.
- Optimize 3D assets to meet technical constraints and performance requirements.
- Collaborate with the design and development teams to integrate assets into projects.
- Maintain organized project files and follow established file-naming conventions.
- Revise and refine 3D assets based on feedback from senior team members.
- Stay updated on industry tools and techniques to improve asset creation workflows.
Requirements
- Portfolio demonstrating proficiency in 3D modeling, texturing, and rendering.
- Up to two years of experience in 3D asset creation, including academic or personal projects.
- Proficiency in industry-standard 3D software such as Blender, Maya, or 3ds Max.
- Basic understanding of texturing tools like Substance Painter or Photoshop.
- Knowledge of 3D modeling workflows, including low-poly and high-poly modeling.
- Ability to work in London, United Kingdom.
Skills
- Strong communication skills to discuss design concepts and accept constructive feedback.
- Attention to detail in maintaining visual consistency across assets.
- Ability to manage time effectively and meet project deadlines.
- Collaborative mindset to work productively within a small team environment.
- Eagerness to learn new tools, techniques, and workflows.