Overview
The 3D Artist owns the creation and refinement of digital assets for our technology platform. This role is accountable for the end-to-end asset pipeline, from initial modeling to final texturing and rendering. You will deliver clean, optimized models that meet technical specifications.
Responsibilities
- Create high-quality 3D models and assets based on project requirements and design briefs.
- Texture and map digital assets to ensure realistic or stylized visual appearance.
- Collaborate with developers and designers to integrate 3D assets into the technology platform.
- Optimize 3D models for performance, file size, and rendering efficiency.
- Revise and iterate on assets based on feedback from team members.
- Maintain organized file structures and asset libraries for team accessibility.
Requirements
- Portfolio demonstrating 3D modeling, texturing, and rendering skills
- Proficiency with 3D software such as Blender, Maya, or 3ds Max
- Understanding of texturing tools like Substance Painter or Photoshop
- Knowledge of polygon budget optimization and clean topology practices
- Basic understanding of lighting, shading, and rendering techniques
- Ability to work in London, United Kingdom
Skills
- Strong attention to visual detail and aesthetic quality
- Clear communication skills to discuss design concepts and feedback
- Ability to manage time effectively to meet project deadlines
- Collaborative mindset to work productively within a small technology team
- Receptiveness to constructive feedback and willingness to learn